So they didn’t get sued / punished by Paradox, their publisher.
There was probably a contact that said “CS2 will release by XX.” If they didn’t hit that target date, there could have been financial penalties.
Obviously it sucks for the consumer, but hitting that target of release and then working to improve the game was probably Colossal Order’s only option.
Especially when it released almost immediately after the new Harebrained Schemes game flopped. Paradox was absolutely not in a position to let a tentpole slip, re: investors.
So they didn’t get sued / punished by Paradox, their publisher.
There was probably a contact that said “CS2 will release by XX.” If they didn’t hit that target date, there could have been financial penalties.
Obviously it sucks for the consumer, but hitting that target of release and then working to improve the game was probably Colossal Order’s only option.
Exactly. Blame the publisher, not the developer studio here. That’s the case for at least 99% of these kinds of fuckups.
Especially when it released almost immediately after the new Harebrained Schemes game flopped. Paradox was absolutely not in a position to let a tentpole slip, re: investors.