This week was a good week. I have three wins to report.
Order by importance of the win:
Twilight Imperium - how did I manage to win? I still have no idea. This game is so long and it was my second time playing it. Four Player table. It is nicely asymmetrical and way too many factions to understand there balance playing it once a year. It is an ok game. But why do people like this game so damn much? The art is nice.
Root - Vagabond for the first time and won the game. Still prefer the other factions cause I like the war aspect of the game.
Heat - it is a race game. And I won. The review from shut up and sit down really captures the essence of the game. It is nice and a light game. Only half as lovely without Dutraits art. I was glad someone else moved the bots, cause this I didn’t quite catch yet. Would love to play with six players.
Foodchain magnate - oh, did I lose. This game gives no room for failure. It is tight and needs lots of planning. The old art style I really like. Nat a game I need to replay.
This week was a good week. I have three wins to report.
Order by importance of the win:
Twilight Imperium - how did I manage to win? I still have no idea. This game is so long and it was my second time playing it. Four Player table. It is nicely asymmetrical and way too many factions to understand there balance playing it once a year. It is an ok game. But why do people like this game so damn much? The art is nice.
Root - Vagabond for the first time and won the game. Still prefer the other factions cause I like the war aspect of the game.
Heat - it is a race game. And I won. The review from shut up and sit down really captures the essence of the game. It is nice and a light game. Only half as lovely without Dutraits art. I was glad someone else moved the bots, cause this I didn’t quite catch yet. Would love to play with six players.
Foodchain magnate - oh, did I lose. This game gives no room for failure. It is tight and needs lots of planning. The old art style I really like. Nat a game I need to replay.