Daily goals the game gives you to achieve for extra XP. Usually something like win 3 online matches, heal 10 teammates, or capture 2 flags. Basic skinner box methods to get the player on the game every day.
Daily quests. Missions that you can repeat every day for some recompense. Maybe they are always the same, maybe you get a different selection from the pool each day.
It’s MMO/Phone Game design that has bleed into every other games as a service to ensure engagement.
What are dailies? Like I know this term in a film context but what is it in gaming?
Daily goals the game gives you to achieve for extra XP. Usually something like win 3 online matches, heal 10 teammates, or capture 2 flags. Basic skinner box methods to get the player on the game every day.
From the name I assume they’re similar to the daily quests MMORPGs like wow assigned players back in the day ?
That is, tasks to accomplish once per day to get some rewards; it’s a hook to increase the chance the players come back to the game
Why what looks like a non-persistent-world online game would need it I have no idea mind you
Daily quests. Missions that you can repeat every day for some recompense. Maybe they are always the same, maybe you get a different selection from the pool each day.
It’s MMO/Phone Game design that has bleed into every other games as a service to ensure engagement.