Pretty nice topology though, could decimate it in Blender to get it under 1K and the UV map would be intact (unless the original artist doesn’t UV unwrap properly)
VRChat is wild. You can go from a super detailed, almost photo realistic world, to one that’s more akin to a 3 year old’s crayon scrawls.
That’s why it’s so fun! The stream of user-generated content can contain feasibly anything!
I’m kinda used to this from Second Life, but second life was not nearly as diverse from what I remember. Granted, that was also very long ago. I also just love that VRchat, despite its name, does not require VR to participate. Though it is more fun that way.
Second life, even now, has exactly the same disparity in quality.
How do I start playing
https://hello.vrchat.com/ go there, pick your favorite installation method, install it, and run it?
Or just search for it on steam
fr, that’s why its the best game
that screw has so much polygons it’s absurd yet the hole for the screw is pretty much octagonal 💀
This is what happens when people download models off the internet that were made for high quality renders or animations and not a VR game ☠
megascans has entered the chat
megascans are actually pretty good with unreal nanite tho
Well, yes, but we are talking about someone who uses 90% of their polygon budget on a screw.
High-res stuff has absolutely their place, and you can use them well if you know what you’re doing. But the same can be applied to normal older scans/models.
whats a polygon budget :trol:
The polygon budget is screwed
I remember downloading a mod for San Andreas, as I wanted to try out a sick motorcycle.
I remember spawning it in and my laptop nearly imploded as the number of polygons it had to render quadrupled.
I was a sad kid.
Everyone is a furry now, and this pleases me.
Great name and also uwu
:3
Are you sure the asset said “game ready”?
I thought VRChat was getting boycotted for anti mods or something. Has that changed?
Hi, I’m one of the people who stopped playing when EAC (Easy Anti-Cheat) was introduced. I and most of my friends stopped playing for 6+ months. It genuinely became unusable for some of us between the time that EAC blocked modding and the time that most of the features that mods added were finally implemented into the game natively. The development speed and communication also shifted drastically since that event and it genuinely feels like a different team. We know what’s going on behind the scenes now and get to actually have an input in upcoming features in a way that we didn’t get to even just a year ago.
A lot of us have decided that these changes in development speed and communication are enough to warrant coming back. Those who disagree have left entirely for alternatives like ChilloutVR that explicitly allow modding. Things died down because the situation changed. The problems that were caused by the decision have for the most part been fixed. The people who still don’t trust VRChat work on ChilloutVR now.
Also, VRChat has had a sizeable increase in its playerbase. People leaving the game was noticeable, but any lingering effects have been smoothed over. There are just a lot more people playing now.
tldr: yes, things have changed a lot. no, the people who were angry didn’t “go back after a week” like some other comments suggest. a lot more people play this game now and the developers are more transparent with what they’re working on. the problems that were caused by banning mods have mostly been addressed.
Hey this is exactly what I was looking for…thank you!
they all went straight back to vrchat after a week, just like the reddit normies
There is no FOSS alternative with half the feature set unfortunately. Neos was headed in the right direction but got tripped up with crypto and a dispute between founders. I’ve been watching Overte recently but they have a long ways to go.
there’s one based on godot but its extremely early in development
the only people participating in the boycott were people that used mods. nobody else knew about it or probably cared, then the talk about it died down.
on the plus side though, modders for it got together and made some really cool stuff for the game ChilloutVR and even got involved in its development
Yeah, they committed to adding most of the things people were using the mods for in the first place. Last I checked, which was a while ago, most of what they committed to has already been added.
idk, only been chilling on ChilloutVR for a year now
Not much changed. There is a very vocal minority.
Is it screwed?
Accurate.
More drawcalls = better map