• sadreality@kbin.social
    link
    fedilink
    arrow-up
    23
    arrow-down
    1
    ·
    1 year ago

    Ohh wow… Is this the first proper Linux HDR implementation?

    Hopefully it spreads to desktop too

    • telemachuszero@kbin.social
      link
      fedilink
      arrow-up
      24
      ·
      1 year ago

      There was a HDR hackfest earlier this year. A couple of reports from after the event if you’re interested https://emersion.fr/blog/2023/hdr-hackfest-wrap-up/ + https://blogs.gnome.org/shell-dev/2023/05/04/vivid-colors-in-brno/. It also got a brief mention in the System76 blog https://blog.system76.com/post/may-flowers-spring-cosmic-showers.

      So it’s being worked on, and it seems all involved are trying to get it right - it sounds like gamescope on SteamOS doesn’t need to worry about solving all the problems that general purpose desktop compositors will have to.

        • lotanis@discuss.tchncs.de
          link
          fedilink
          arrow-up
          7
          arrow-down
          1
          ·
          1 year ago

          Desktop Linux had been a bit behind the others on display features due to the legacy of X. As everybody moves more to Wayland that better enables these sorts of things, they’re catching up.

              • hydroptic@sopuli.xyz
                link
                fedilink
                arrow-up
                2
                ·
                1 year ago

                Unfortunately they’re not easily avoidable if you need CUDA, there’s really no good replacement yet. Most gamers probably don’t need CUDA, however

              • Molecular0079@lemmy.world
                link
                fedilink
                English
                arrow-up
                1
                ·
                1 year ago

                If only AMD would catch up with raytracing, DLSS, compute, and HDMI 2.1…

                Everytime I think about switching to AMD these things always hold me back. There isn’t a solution where you can throw money at the problem, unfortunately.

                • woelkchen@lemmy.world
                  link
                  fedilink
                  arrow-up
                  1
                  ·
                  1 year ago

                  If only AMD would catch up with DLSS

                  DLSS is proprietary NVidia technology. That’s just like blaming Nvidia not being able to catch up on CPUs because Intel and AMD did not give them a license for the x86_64 instruction set. AMD supports the other technologies just fine.

                  • Molecular0079@lemmy.world
                    link
                    fedilink
                    English
                    arrow-up
                    1
                    ·
                    1 year ago

                    I am not saying AMD should get DLSS to run somehow on their GPUs. I am saying that their competiting technology, FSR 2, just isn’t at the same quality level. If FSR 2 didn’t exhibit extremely bad disocclusion artifacts and particle ghosting, or even worked decently well at lower resolutions, I wouldn’t be complaining. But it really is just a subpar upscaling solution that gets beaten out even by Intel’s XeSS, which was a late arrival to the scene.