Yes, very much. Unity has an army of highly-paid developers, some of which are behemoths in the industry and built other highly-regarded technology. It could be done, I mean, I don’t think Unity was particularly efficient spending its internal resources, but it is gonna take a while for other open-source engines like Godot to catch up.
For now. They’ve raised prices, next step is cost cutting. Lot of those devs might l could find other work and end up pushing a branch or two to Godot.
Yes, very much. Unity has an army of highly-paid developers, some of which are behemoths in the industry and built other highly-regarded technology. It could be done, I mean, I don’t think Unity was particularly efficient spending its internal resources, but it is gonna take a while for other open-source engines like Godot to catch up.
For now. They’ve raised prices, next step is cost cutting. Lot of those devs might l could find other work and end up pushing a branch or two to Godot.