It’s a Bethesda RPG in space. If you’re looking for No Man’s Sky, it isn’t that. If you’re looking for Elite Dangerous, it isn’t that. But it is a BSG RPG, just like I’ve been playing since Morrowind, and it really scratches that itch. I like the characters I’ve met, I’ve enjoyed exploring, and I’m starting to get into the lore and history. The weapons feel great and the gunplay is good. I tried the ship building and was pleased with how smooth a process that is.
I’ve seen a few graphical glitches, but this really is the least buggy-at-launch BSG RPG I’ve played. It’s definitely made for a controller, but that’s fine, that’s how I prefer to play these days.
I’ll give it a shot after a pile of patches and a fit girl repack.
Honestly the most positive post I’ve seen for this game
I’m loving the game, about 18 hrs in. A lot of the complaints are a positive to the right people like system tutorials are “hey this exists, have fun” rather than making you sit through long explanations, you can ignore tons of content if you want. Don’t want to do outposts that’s fine buy or mine yourself, don’t wanna build a ship buy a premade. The game is a Bethesda RPG with a lot of area separate from the main quest, if you wanna explore there’s 1000 planets, if not there’s a handful of really cool ones the quests lead you to.
Performance wise she’s a hungry game. I’m at recommended and I get 50-70 fps, 1080p, medium settings, FSR 2 for most spots. Even when it dips into the 30s I only notice because I have an overlay counter. Few minor bugs and hiccups. If you liked Elder Scrolls or Fallout check it out. Some people will love it for years to come, others will hate it with a passion.
The performance is really something they need to figure out. Granted it’s not Fallout 4 with unavoidable micro stuttering, but it’s absurd that I get better performance in something like Cyberpunk with ray tracing and high/ultra settings.
I’m just sivk of collecting clutter. Why?