- cross-posted to:
- games@lemmy.world
- cross-posted to:
- games@lemmy.world
After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.
And some of still haven’t come up for air from baulders gate.
It’s just too good to stop playing