I save this meme a while ago, I think it is from Reddit

  • AnonTwo@kbin.social
    link
    fedilink
    arrow-up
    16
    arrow-down
    2
    ·
    1 year ago

    I’ve been in discussions regarding anti-cheats, and there’s definitely an audience who outright complains if a game does not have anti-cheats.

    The arguments usually being willing to deal with the risks, because they don’t see a way to make games fair without it.

    • Zozano@aussie.zone
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      I definitely get it. Have you seen the state of Team Fortress 2 for the past few years? It’s repugnant. I don’t know how people are still playing it.

      Free to play multiplayer games are at the highest risk of cheaters, since they can just make a new account. I would rather pay for a multiplayer game without microtransactions than a free one which gatekeeps and facilitates cheaters.

      • Holzkohlen@feddit.de
        link
        fedilink
        arrow-up
        3
        ·
        1 year ago

        League of Legends is fine and it runs via wine. Whatever they are doing seems to work. I won’t believe for a second that you absolutely need kernel level malware for Valorant. Not that I care about shooters.

        • Schmeckinger@feddit.de
          link
          fedilink
          arrow-up
          3
          ·
          1 year ago

          LoL has a very simple way of only giving you information you need. The problem is shooters are way more complicsted that way. I play a game that tries this, but it leads to a lot of pop ins, where someone is invisible, even tho you should clearly see him.

      • kameecoding@lemmy.world
        link
        fedilink
        arrow-up
        3
        arrow-down
        2
        ·
        1 year ago

        overwatch (cs /dota2, not the blizzard game) system is probably the best.

        also the best way to avoid cheaters is not to play multi-player games, they are mostly toxic as fuck anyway, who needs that in their life