I’m new to playing DnD 5e and I’m looking to find some fun spells I may have overlooked for my level 11 light domain cleric. Throwing out fireballs and summoning spririt weapons is a blast but I want to know what other beloved cleric spells I may be overlooking. So lemmy dnd players what are your favorite spells for our blunt weapon only casters?
I cannot recommend enough to cast Bless.
Bless is one of, if not the best defensive and offensive spell. It gets way better if you have party members making attack rolls.
Then as you approach level 12-20 saving throws become way more common, so the floating d4 on every save and attack roll becomes dead useful. I would even upcast this to cover you + the whole party. It seems like not a huge deal, but if you turn one weapon attack into a hit, and can save one party member from taking full damage from a spell, etc you have caused an extra ~10-30 damage, and protected your party from 10-30 damage (or from control spells!)
I’m also a big fan of Word of Recall, Death Ward, Holy Weapon, and Aura of Vitality.
Word of Recall can be very clutch. Especially if your party does not have a Wizard/Sorc with any fast travel spells.
Death Ward can protect squishies.
Holy Weapon can supercharge a fighter ( or monk of your DM let’s you cast this on their unarmed strikes). Definitely fun, and dead useful if someone else is already casting Bless.
Aura of Vitality is essentially ~70 HP you can dole out to your party. That’s basically a short rest at lower levels. I’d use this out of combat.
Check out a 3rd level spell called Spirit Guardians. It’s pretty great.
Wow yeah that seems amazing for third level. I know I read it before but I didn’t realize it moves with me…
It’s the cleric equivalent of fireball. An almost overly strong spell that is basically a must-take and must-use as soon as it becomes available. It’s almost always the best thing a cleric can concentrate on.
One of my favourite PCs ever was a light cleric who upcast Spirit Guardians and then strode around shooting off fireballs and warding flares.
“Speak with the dead” is by far the most fun. Particularly when the party oopsie kills an NPC with important information for them.
Part of it depends on how you want to play. Personally, I love playing a CC/buffer/debuffer version of cleric. Outside of the spells mentioned by others, here are some of my favourites:
Sanctuary — I can’t tell you how many times I’ve saved an ally/myself from death because of this spell.
Shield of Faith— cast this on your melee meat shield and let them do what they do best.
Faerie Fire — IMO one of the most underrated spells in the game.
Guidance — One of the best cantrips for people who like to role-play in towns and villages. Cast it on yourself or your bard and make haggling with townsfolk a whole lot easier.
Those are all pretty low level spells. And FWIW If you’re a fan of buffing/debuffing/CC than Twilight Cleric is fucking incredible. It’s basically broken if you know what you’re doing.
Sanctuary is a super interesting spell. There’s a trick with it on the artillerist artificer where you can keep it up on yourself while attacking with your turret/gun
As others have mentioned, those Spirit Guardians are phenomenal.
My personal honorable mentions are Silence to mess with enemy spellcasters, Beacon of Hope if you’re in a tough fight and keep losing your front liners, and Spirit Shroud, if you are a melee Cleric
shatter is pretty op
Spirit Guardians, Blindness, Aid
I have definitely blinded a fair share of people (and goblins) haha. Didn’t work so well when I tried to use it on a beholder and forgot the whole “anti-magic field” thing
Yeah it’s a great spell. It scales well with upcasting. It also doesn’t require concentration which is super helpful, especially for a Cleric
Shatter
Create Food and Water.