• janoosh@szmer.info
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Seems like a solid and overall expected effort, nothing groundbreaking. I think most of the seasoned fans expected these things. Which is good, if the basics are solid it’s easier to later build upon them. Personally, things I like the most are how citizen’s age influences their pathfinding, that we will be able to build new outside connections and of course new info views.

    Also, in the video I noticed that drivers turn off their high beams at night when there’s another vehicle approaching in front of them, neat!

    • Mermitian@lemmy.caOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      1 year ago

      Nothing groundbreaking, but it might be enough to not necessarily need a mod like TMPE. And the high beams was such a cool detail!

      • janoosh@szmer.info
        link
        fedilink
        English
        arrow-up
        0
        ·
        1 year ago

        Exactly, hopefully it will be one less thing to worry about. If the rest of dev diaries will be at least of this “nothing groundbreaking” quality we’re in for a good game I think.

  • flauschke@feddit.de
    link
    fedilink
    English
    arrow-up
    0
    ·
    1 year ago

    I’m surprised they’ve dropped a new video already. I thought they would space them out more because the release date is still some time away.

    • Mermitian@lemmy.caOP
      link
      fedilink
      English
      arrow-up
      1
      ·
      edit-2
      1 year ago

      Yeah they’re doing two videos every week, it seems. One to accompany the feature highlights on Monday, and another devs highlight on Thursday

      Official reveal schedule, see https://www.paradoxinteractive.com/games/cities-skylines-ii/features