Lmao. I’ve no love for Apple, and even less for Epic. It’s like two grotesquely unlovable toddlers are throwing a hissy fit in their little sandbox and I’m here for it.
Yes, it’s kind of funny with Epic complaining about fairness, when they arrange exclusivity agreements for their own game store. 🤪 And they actively sabotage it working on Linux.🤔
Regardless of the irony, someone needed to start this fight with Apple, so it might as well be them.
Between the two of them, I’m not willing to “support” either, but I’m slightly more inclined to hope Epic comes out on top because they’re not also in a hardware dominance position. Epic can be as shitty as it likes about certain platforms, but they at least can only affect their games. They aren’t gatekeepers to a massive audience of users, and by far one of the largest gates at that. The Epic store actually has competition.
Between an abusive developer and an abusive gatekeeper, the gatekeeper is the bigger issue.
Regardless of the irony, someone needed to start this fight with Apple,
Absolutely.
Ok, I really don’t get Epic hate. Sure, they’re using shitty practices to attempt to compete with the megolith Valve is, and it sucks. However, how are they sabotaging it working on Linux. They made Easy Anti-cheat work on Linux, which is huge, and also UE5 seems to run better on Linux than Windows by most accounts I’ve heard, including my own experience.
Make reasonable complaints all day, but sabotaging Linux compatability is not something they’re doing.
Ok, I really don’t get Epic hate. Sure, they’re using shitty practices to attempt to compete with the megolith Valve is, and it sucks.
Meanwhile GOG attempts to compete by offering features that other platforms don’t offer, like DRM-free installers and a multi-platform game launcher.
If Epic got to #1 place, what guarantees there are that they would stop using exclusivity deals to hinder their own competitors? It might just be that we end up with a more anti-competititve market leader, and then what would be the benefit of having overtaken Steam?
However, how are they sabotaging it working on Linux.
For example they discontinued support for Rocket League on Linux (and Mac) after buying Psyonix.
It’s got a platinum rating on ProtonDB. It looks like the native versions aren’t being supported anymore, but they still work. I don’t blame them. The game has gotten a lot smaller over the years and I’m certain there’s very few Linux players on it. Regardless, the Windows application seems to work perfectly fine for Linux users. Yeah, native is ideal but it costs extra money to maintain two (or three) versions.
Anyway, you can’t say they’re sabotaging Linux support when they also purchased EAC and had them add Linux support. They may not be perfect with Linux, but they aren’t sabotaging it.
Edit: Why is this being downvoted? If you want to downvote you should be able to articulate why. What is the expectation for them to do? The game has clearly been on the decline for a while, and I’m sure they’ve got the numbers for their player counts by system. They have limited money and need to support the game still. Why would they waste it on supporting a native Linux version if it isn’t being played and the windows version works perfectly on Linux? If they didn’t want Linux to exist, why would they make EAC work on Linux? Explain how you think they’re actively trying to harm Linux (sabotage) instead of merely maybe hurting it as a side effect passively.
Silly you, you should know that it is not allowed to say anything that could be construed as remotely positive about Epic (or anything negative about Valve/Steam, for that matter) on this site.
The only sad thing about this is that only one of them can lose the lawsuit.
🤣
Ehhhh they could both throw endless millions at lawyers for no real result
fight fight fight fight fight fight
But there is a satisfying FAFO aspect to this.
fabulous amphibian feeling its organ ? fat alluring fungiform obelisk ?
(I will look this up, it’s just a good opportunity to practice my English)
Fuck around and find out.
Basically a vulgar way to say that if you do something very stupid, don’t be surprised when something bad happens.
By their own quote of the law, there’s no wording that would stipulate that apple has to allow epic to have their third party app in apples app store. Just that they would have to essentially allow it to be side loaded, or installable in some way onto the phone.
But really, why should and app store have to foot the server bill for another company to get to install an app intended to make money while giving none to the company that owns and operates an app store?
I sure as hell wouldn’t.
oh shit that one is eating a whole lotta sand
Out of curiosity, what companies do you love?
Edit: oddly unpopular question lol
No company is your friend.
Three’s
🎶 Come and knock on my door…🎶
Probably none, but one can dislike some more than others.
A company? None. Black diamond’s products I own? I love their products like close friends
Wow, they do this just 2 days after being fined $2 billion by EU!
Unless you don’t know this “Tim Apple”, those fines have a tendency to increase with repeated violations.They better increase quickly. Apple’s bank account is large.
$2B on day one. Double that every instance. EU will own Apple in a week or two.
They’ll just stop selling their products in the EU before that bridge is even on the horizon.
What’s not to love? Then do the same with Suckerberg please, kthxbye.
Don’t tell him! Corporations being hit with massive fines is my kink!
$2 billion, that’s 4 whole days of profits for them.
$2B is actually 2% of their profit. That’s 7.3 days.
Ah yes but those people love money so much, they are probably devastated.🤪
So you wouldn’t mind if 2% of your yearly salary after tax would disappear, right?
Buff
That’s a false comparison. Salary after tax is not comparable to profit. Profit is after ALL expenses. So if I did something really really stupid, after being warned about it and repeatedly, and was fined 2% after ALL expenses, I’d say I got off easy.
Really, it’s just an asshole tax. Most restaurants these days have extra fees that exceed 2% just because. Hell, once upon a time, a 15% tip was given for great service. Now it seems like 20-22% is often the lowest in the recommended tip section. 2% of extra money is nothing, especially when the fine is less than what was earned from the infraction. It’s a lot easier to stomach a 2 billion dollar fine, when you earned 4 billion because of it.
Think of some small family owned business, like a ma and pa shop. What they have after all expenses, the profit, is what they live off. That’s their “salary”.
What you have left after all expenses is your savings. In a business, savings would be an investment, which does not count as profit.
2% of nothing is still nothing 🤷
There’s no wording in that law that says apple has to allow third party apps for alternate app stores or anything to be made available within apples app store. More like apple just has to allow sideloading. Why would Apple want to pay for the server expense of another company by-passing giving apple a share of the profits?
I hate both companies, but if I owned Apple, I’d be after doing the same thing. Epic can get people to sodeload that crap.
Sucks to be an iOS developer. Apple will never give up it’s 30% of your money. EVER.
And the flat $100 fee, which disproportionately iffects small devs
I took an app development course in college. Everything was android and I tested on my own device, except one project had to be on apple. I managed to snag an ancient iPhone off a friend to test, but no, turns out you need a dev account to even be able to load your own code on your phone. Fuck apple forever.
Dev accounts are free. It’s only when you want to post stuff to the store that you start paying.
You mean when you want to make it available to download in the only way Apple makes possible? It’s not like you can just send the apk to someone to run on their iPhone, if you want to share the app with others on an iPhone, you have to use the Apple App Store, you have to pay them $100 + the cost of an Apple computer. Just to share your FOSS app with your friends.
on iOS its called ipa
If dev accounts are free your friends can get their own accounts and load the app.
It just works™️
Did this change? It was about a decade ago. I could develop and test on an emulated device, but testing on hardware was 100% locked behind a $100 paywall.
I could be reading this wrong, but it looks like TestFlight allows you to distribute internally without going through the App Store.
https://developer.apple.com/documentation/xcode/distributing-your-app-for-beta-testing-and-releases
It mentions the apple developer program which is what I assume the 100 dollar subscription is. I keep seeing people say dev accounts are free but any tools beyond the dev environment are paywalled.
I wasn’t even talking about app stores; I never published anything to Google play, just loaded through usb from android studio. The apple program didn’t allow even that.
Before TestFlight was a thing, you could self-sign your own apps (.ipa) and install them to local devices through iTunes over a USB cable connected to the device. The developer signing certificate for this was/is free, included when you sign up for the free version of Apple Developer account.
Nowadays it looks like you can still do this directly from Xcode. See section: “Connect real devices to your Mac”
https://developer.apple.com/documentation/xcode/running-your-app-in-simulator-or-on-a-device
*The mention of Apple Developer Program in the bullet points of this section is an “if” and is optional. It’s not required for testing apps on local devices.
Everything disproportionately effects the little guy. Just look at laws that have fines instead of jail time. Or just getting a lawyer. Or eating out or buying groceries.
How is the $100 a obstacle to any legitimate developer? The only one it hurts is those who would otherwise flood the app store with crap submitted from throw away developer accounts.
Say you you’re maintaining a FOSS app on your own time. How interested would you be to pay Apple $100 annually for the privilege of giving their users free stuff?
Say you you’re maintaining a FOSS app on your own time. How interested would you be to pay Apple $100 annually for the privilege of giving their users free stuff?
Depends on the reason you’re maintaining that app to begin with. If it’s a hobby, then $100/year is a pretty cheap hobby.
As an open source developer, you’re right IMO.
It’s a shame you’re being downvoted based on feels.
Who said anything about legitimacy? I said small, synonyms hobby, FOSS. It is an obstacle to be forced to pay money to Apple for the ‘privelidge’ of being able to install it on their devices. And they are Apple’s devices, you do not own anything you buy from Apple.
I said small, synonyms hobby, FOSS. It is an obstacle to be forced to pay money to Apple for the ‘privelidge’ of being able to install it on their devices.
It’s $100, basically a symbolic amount.
Ah fantastic, can you give me $100? It’s basically nothing, a symbolic amount.
Signed, a disabled and unable to work guy who enjoys IT and programing
Signed, a disabled and unable to work guy who enjoys IT and programing
You don’t need to pay to develop an app, you only need to pay to put it in the store.
So develop your app. If it’s any good, pay the $100, sell it in the store and it’ll pay for itself. It may even make you a little profit. If it’s not good enough for that, why does it need to be in the store?
Good for you you have so much disposable income. Many hobby devs such as myself aren’t so lucky, which is one reason why I don’t make Apple apps.
Good for you you have so much disposable income. Many hobby devs such as myself aren’t so lucky
Go talk to some random people and ask them how much they spend on their hobbies, I bet you won’t find many people who have a hobby that costs less than $100/year. It’s a damn cheap hobby.
which is one reason why I don’t make Apple apps.
That’s probably a good thing. I don’t think we need more apps made by amateurs in the app store.
What the hell is this condescending, elitist, gatekeeping nonsense? $100 is a lot of money for some people. Hell, in some countries, that’s a sizeable chunk of someone’s monthly salary. We should be encouraging and supporting developers from all backgrounds, not just ones that are middle/upper class from developed countries.
Naw.
When I was a student or freshly qualified, $100/year would’ve been a lot.
But it’s more than just the money.
I’ve coded hobby / small android apps. I was charged a one off fee of $25, and I can use my nice gaming PC with my lovely high end mouse and keyboard, and over the years I’ve used Windows and Linux to write the apps, both from a shared hdd.
My apps aren’t useful to the general public, but I’ve got a couple of decades experience in my field, and those apps are genuinely helpful to the people that use them.
For apple, the last time I looked into it, I’d have needed a specific type of apple computer (one with an intel chip, couldn’t compile on the cheaper non-intel chips).
That automatically makes it a pain in the ass, I couldn’t just use my normal PC for coding. I’d need to transfer assets to a network share or use a convoluted way of keeping the same assets updated on two computers, and look into ways I could use the same mouse/keyboard on both machines. Would using a splitter or KVM cause problems? Input lag when gaming? Would it need a power brick? Just finding the desk space for another PC case would mess up my speaker layout.
It just adds unnecessary complexity, and to slap a $100 yearly fee on top is just insulting.
Absolutely not worth my time for apps that would never make $100/year in sales (which after apples 30% cut, would need to be $142/year. Plus extra for taxes and occasional iMac upgrades).
Maybe things have changed since then, but every time I use a small, niche app or find a wonderful free app, I wonder if it’ll exist on apple.
When I was in college, I was pulling in just enough money from work to pay for rent, food, essentials, and over drafts from the previous week, that $100 was more than I had available for a good 3-5 years of my life. A college student looking to develop and publish apps is the very type of person most hurt by this.
Thanks for the block request
Every other store charges 30% including Steam, PlayStation, Xbox, Google Play, etc. Epic doesn’t and they aren’t profitable, so I don’t know why people pile on Apple.
Edit: the downvotes are funny. Why? You don’t like someone pointing out the truth?
This is just a list of shit service providers leeching profits from developers and making the gaming industry worse.
Oh yeah Steam is totally making the gaming industry worse!
🤡
Sucks to be a Steam dev then
Does it? Steam does not monopolize a platform, or demand exclusivity. With Steam you are 100% free to sell through other channels, and even be able to still use Steam. Also there are actual services on Steam, and there are possibilities for lower rates.
Well, they’ve become ubiquitous, but I get your point.
Well not really, AFAIK they sell only about 20-50% of games sold for PC, depending on source. Not at all comparable to Apple that has maintained 100% for iPhone.
Also Steam is an independent alternative to Microsoft store on Windows now. So again quite the opposite of the Apple monopoly control of their platform.I don’t know where you got that 20% statistic, but everything I’ve read and can find on short notice has it up around 70%.
I just checked up on it, because it’s a number I remember reading earlier. What I have noticed is that when the 75% market share is mentioned, it’s downloads, that’s a pretty meaningless number. The only number I could find was 18% SALES from 2013. No doubt that has increased in 11 years. I corrected the number to 20-50% since there is no way it can be 75% with several of the biggest game developers like Microsoft, EA, Epyc and others almost completely avoiding Steam. Together with independent sales, and Epic and Microsoft store, and smaller outlets like GOG and Humble Bundle.
Yeah, percent downloads is particularly difficult to extrapolate for steam: they host a number of extremely popular “free” games, and are notorious for their sale pricing. In addition, they have (IMO) very generous policy for providing devs keys for use on their platform.
Steam and AppStore are not equivalent in many important ways, though
I don’t need steam to install your app on my pc, unless you choose it to be that way.
Replace steam with console and your statement has a fighting chance
Maybe, but on the other hand, fuck console WiFi subscriptions, so I think the fighting chance is 100% and thus that conclusion is assumed.
Thought it was just going to be one of those nothing burger cases where they only lost the license because someone forgot to renew something and was surprised that it actually isn’t that.
Fuck Epic but they have a point.
Apple said one of the reasons they terminated our developer account only a few weeks after approving it was because we publicly criticized their proposed DMA compliance plan. Apple cited this X post from this thread written by Tim Sweeney. Apple is retaliating against Epic for speaking out against Apple’s unfair and illegal practices, just as they’ve done to other developers time and time again.
Epic breached the terms of its agreements with Apple and Google to kick off its lawsuits against them in 2020, and now that Sweeney is openly complaining about Apple’s terms for third-party app stores Apple doesn’t trust Epic not to breach those too. Seems reasonable.
Please clarify it to me because I read this debacle as Apple blackmailing developers HARD into not talking bad things about the company. I get they’re evil and petty but I’m having a hard time to believe they’re this childish and stupid, specially with the DMA knocking at their doors.
This isn’t some random developer, it’s a developer that has already breached a contract with Apple. It’s reasonable for Apple to be wary of entering into another contract with them when the CEO is publicly complaining about the terms.
There’s definitely a case to be made that Epic shouldn’t need an Apple developer account to make their own app store, but Apple is well within its rights to deny them an account based on their history.
I can just see them responding to the EU like, “Yeah, we’ll allow other people to build app stores for iOS. They just need a dev account that we won’t approve. That’s not us specifically blocking alternate app stores though.”
Seems reasonable.
Careful. There are quite a few terms of service that you’ve agreed to over the years that if certain aspects of them were enforced, you wouldn’t think they were very reasonable.
I honestly don’t know why there are so many people around here willing to back apple on this kind of shit. Who cares if they had the right to do it? The inherent problem here is that they had that right, when they really shouldn’t.
Careful. There are quite a few terms of service that you’ve agreed to over the years that if certain aspects of them were enforced, you wouldn’t think they were very reasonable.
Epic has an entire legal department to read over agreements like that, and yet they deliberately breached the terms. That’s hugely different from someone unknowingly breaching a TOS that they didn’t read.
We really need all TOS to be enforced fully so we can start pushing back on onerous TOS.
“You did this just to start pushing for what’s basically DMA so we think you’ll violate us for the DMA again which is already under effect so we ban”?
How did they breach the contract?
Epic changed the mobile versions of Fortnite to add an option to pay for V-Bucks through their own system, which is against the terms of both Apple’s app store and Google’s. That got them kicked off of both app stores and then they sued Apple and Google.
Ahh, I didn’t quite understand from goggling what exactly the problem was. What else would Epic do, though? I don’t think they could have just sued for damages.
Slurping that knob eh
I hope this come to bite them hard.
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