kunegis@mander.xyz to Gaming@beehaw.org · 3 months agoGame Dependency Graph of The Curse of Monkey Island (LucasArts, 1997)mander.xyzexternal-linkmessage-square14fedilinkarrow-up1117arrow-down10
arrow-up1117arrow-down1external-linkGame Dependency Graph of The Curse of Monkey Island (LucasArts, 1997)mander.xyzkunegis@mander.xyz to Gaming@beehaw.org · 3 months agomessage-square14fedilink
minus-squareaveryminya@beehaw.orglinkfedilinkarrow-up3·3 months agoWait, how did you know!? Jokes aside, it sort of is? I’m going for a Smash Melee physics movement meets Revita map design, so retro hard isn’t really too far off!
Wait, how did you know!?
Jokes aside, it sort of is? I’m going for a Smash Melee physics movement meets Revita map design, so retro hard isn’t really too far off!