• Rayspekt@lemmy.world
    link
    fedilink
    arrow-up
    41
    arrow-down
    1
    ·
    6 months ago

    That this shit had to happen to Disco Elysium is equally poetic and tragic. This went to be my instant favourite game of all time.

    • Kaput@lemmy.world
      link
      fedilink
      arrow-up
      12
      ·
      6 months ago

      That game is a work of art. I haven’t finished it, I stopped and moved on, yet it hold a very special place in my mind. That a game I want to go back to when I’ll have time for a quiet binge.

      • biscuitswalrus@aussie.zone
        link
        fedilink
        arrow-up
        6
        ·
        6 months ago

        Same, I need too much mental space for it, it’s so engaging that I want to actually have the room to enjoy it. When I do I love it, but when I don’t I kind of don’t want to disrespect it and my enjoyment of it with a half attentive state.

        • That’s even better! Like, up until you start seeing/hearing about the truly whacked out shit in the world of the game, I just assumed it was more or less like the real world and all the weird names were just the result of Harry’s binge drinking and drug use. Once you start getting more info, though, it starts to become extremely interesting.

          • yuri@pawb.social
            link
            fedilink
            arrow-up
            5
            ·
            6 months ago

            Did some searching, the guy is Robert Kurvitz and he’s only written the one book, Sacred and Terrible Air. It never got an official translation, but there’s two independent translations. I would go for the one that didn’t get machine translated and intensively rewritten several times lmao

      • 2deck@lemmy.world
        link
        fedilink
        arrow-up
        4
        ·
        6 months ago

        Yeah, the first boss fight. Give it another shot and fall for the wonderful game forever.

  • therealjcdenton@lemmy.zip
    link
    fedilink
    arrow-up
    5
    arrow-down
    74
    ·
    6 months ago

    Don’t you ever think that the reason this games get canceled is because they aren’t good? When stuff doesn’t get canceled we get Redfall likes

      • sigmaklimgrindset@sopuli.xyz
        link
        fedilink
        arrow-up
        15
        ·
        6 months ago

        ZA/UM leadership can eat donkey dicks, and if I had Musk/Bezos money I would hire every single dev that got laid off from there and just let them make games till the heat death of the universe.

        But I’m a povo bitch, so best I can offer is a free drink at the bar and a handjob in the back alley.

      • RizzRustbolt@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        6 months ago

        You’d think the same would have happened to the E.Y.E. Divine Cybermancy devs, but they’re all still coolsies with each other.

    • Tarquinn2049@lemmy.world
      link
      fedilink
      arrow-up
      28
      ·
      6 months ago

      If you are not familiar with the history of this game, it’s understandable to be skeptical. Obviously in most cases that would be a reasonable assumption. But in this specific case, it being cancelled out of spite actually makes way more sense than it being cancelled because it wouldn’t have been financially viable.

    • Chuymatt@beehaw.org
      link
      fedilink
      arrow-up
      8
      ·
      edit-2
      6 months ago

      Well, in this case there is a ALOT of background saying that this probably not the case. It is messed up.

    • There have been games that were hyped to hell and back and actually completed that were cancelled/prevented from releasing at the last possible moment. Sometimes because of licensing issues. Other times because some upper management dumbass wanted to move everyone to another project and abandon the one they finished.